Tag Archives: Home Studio

New OpenStudio home

Finally I’ve made the change I wanted to do for a long time, change the server where I have OpenStudio and other sites hosted. In the meantime I have taken this oportunity to change also the CMS I was using, … Continue reading

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Howto install Rackarrack on Ubuntu / Ubuntustudio 9.10 (Karmic)

Rackarrack is an excelent realtime guitar effect processor for Linux, unfortunately not yet included on Ubuntustudio.� I’ve followed this tutorial to install it on Ubuntustudio 9.10 beta (Karmic), and it worked very well, so I’m including here the steps necessary to do it (I suppose it would also work on previous Ubuntu versions):

Add all the necessary dependencies:

sudo aptitude install jackd libjack-dev libjack0.100.0-0 libjack0.100.0-dev libfltk1.1 libfltk1.1-dev libasound2-dev libxpm-dev aconnectgui

Add the necessary developer tools (compiler, make, etc):

sudo aptitude install build-essential

Get the Rackarrack source here, extract it, change to its directory and execute:

./configure

make

sudo make install

The original tutorial has a link to a .deb package for the amd64 architecture, I haven’t tested it.

Good luck!

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How to produce a drum sound similar to Massive Attack

This kind of drum sound is not very easy to obtain, but here are some tips to try (from the kvraudio forum, posted by soniccouture in 2006)

You don’t need 9 vintage comps to acheive that kind of drum sound. Some thoughts …

1.Use a combination of real and electronic drums. Shorten the decay of real hats and snares to make them sound more electronic. Practice layering real kicks with electronic ones.

2. don’t underestimate the importance of tuning drum samples. This can make a real snare sound slightly synthetic ( in a good way), or tighten up your hats or kick within the rest of the drum pattern. The way they fit together is the key, not the way they sound in isolation.

3. EQ. snap up real snares with lots of 10khz, cut the low end around 200hz. Fizz hats with 8khz.

4. More EG work -once you have your drum pattern going, adjust EG’s of individual sounds so that decays don’t intefere, to give a more intricate, precise sound.

5. Start compressing and limiting. To get the clicky, snappy high end, set a comp ( on the drum group channel) to very short attack – 1ms, and a very short release – 30-40ms. bring down the threshold, bring up the ratio to 4. Hear it get poppy and snappy. back of threshold until its sounds right to you.

5. Now try compressing again, with something more gentle, to squash it all together a bit.

6. Limit. hard. Get the peaks whacking a hard limiter, it’ll flatten and crisp it all up some more.

7. if its still not there, maybe add some EQ after the limiter. be creative, see what works. cut some 1khz, boost some 3, or 8, or 10. birng up 75 hz if kick is a bit thin.

8. Practice this alot. for many years! Being able to make great drum sounds does not happen overnight.
Good luck.

Link to the complete thread: http://www.kvraudio.com/forum/printview.php?t=149102&start=0

 

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Massive Attack – Recording 100th Window

An excellent article about the recording of Massive Attack album 100th Window, including an interviw with the producer Neil Davidge, published on Sound on Sound in 2003:

http://www.soundonsound.com/sos/Apr03/articles/massiveattck.asp

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